Keep in mind that this used to be different when Pendulum Summoning was introduced, there were originally two Pendulum Zones on the field that were distinct from the Spell and Trap zones. The far left and far right Spell Zones are also the Pendulum Zones. You couldn't Raigeki a Pendulum Monster in the Pendulum Zone, but you could Mystical Space Typhoon one. When a Pendulum Monster is in a Pendulum Zone, it's treated as if it was a Spell card, not a Monster. ![]() When used as spells, they're placed into the farthest left and farthest right of your Spell and Trap zones – known as Pendulum Zones when a Pendulum Monster is in them. Pendulum Monsters are special because they can either be summoned as monsters, or placed on the field as Spell cards. For example, D/D Dog has a Pendulum Scale of three, while Archfiend Eccentrick has a Pendulum Scale of seven. The number underneath this is the monster's Pendulum Scale. They also have two gems on either side of the card – a blue on the left, and a red on the right. ![]() You can identify a Pendulum monster by it being a Monster card colour the top half, and a Spell card on the bottom. To do this, you'll need special monsters known as Pendulum Monsters. ![]() Unlike some other types of Special Summons, you can only Pendulum Summon once per turn, but you can summon multiple monsters at once with it. Pendulum Summoning is one of the game's six types of Special Summon.
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